- delete named textures
C SPECIFICATION
PARAMETERS
_param1 Specifies the number of textures to be deleted.
_param2 Specifies an array of textures to be deleted.
DESCRIPTION
glDeleteTextures deletes _param1 textures named by the
elements of the array _param2. After a texture is
deleted, it has no contents or dimensionality, and its
name is free for reuse (for example by glGenTextures). If
a texture that is currently bound is deleted, the binding
reverts to 0 (the default texture).
glDeleteTextures silently ignores 0's and names that do
not correspond to existing textures.
NOTES
glDeleteTextures is available only if the GL version is
1.1 or greater.
ERRORS
GL_INVALID_VALUE is generated if _param1 is negative.
GL_INVALID_OPERATION is generated if glDeleteTextures is
executed between the execution of glBegin and the corre-
sponding execution of glEnd.
ASSOCIATED GETS
glIsTexture
SEE ALSO
glAreTexturesResident, glBindTexture, glCopyTexImage1D,
glCopyTexImage2D, glGenTextures, glGet, glGetTexParameter,
glPrioritizeTextures, glTexImage1D, glTexImage2D,
glTexParameter
1