- delete named textures



C SPECIFICATION


PARAMETERS

       _param1  Specifies the number of textures to be deleted.

       _param2  Specifies an array of textures to be deleted.


DESCRIPTION

       glDeleteTextures  deletes  _param1  textures  named by the
       elements  of  the  array  _param2.   After  a  texture  is
       deleted,  it  has  no  contents or dimensionality, and its
       name is free for reuse (for example by glGenTextures).  If
       a  texture that is currently bound is deleted, the binding
       reverts to 0 (the default texture).

       glDeleteTextures silently ignores 0's and  names  that  do
       not correspond to existing textures.


NOTES

       glDeleteTextures  is  available  only if the GL version is
       1.1 or greater.


ERRORS

       GL_INVALID_VALUE is generated if _param1 is negative.

       GL_INVALID_OPERATION is generated if  glDeleteTextures  is
       executed  between  the execution of glBegin and the corre-
       sponding execution of glEnd.


ASSOCIATED GETS

       glIsTexture


SEE ALSO

       glAreTexturesResident,  glBindTexture,   glCopyTexImage1D,
       glCopyTexImage2D, glGenTextures, glGet, glGetTexParameter,
       glPrioritizeTextures,     glTexImage1D,      glTexImage2D,
       glTexParameter



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